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Ranger is one of the classes in Arena of Kings. Rangers are seasoned pathfinders, adept at augmenting their arrows to apply variety of deadly Status Ailments. Fire arrows into foes from a greater distance to deal damage, leaving them Bleeding, Hobbled, Poisoned, and Stunned. Being highly mobile and flexible at target switching, a Ranger can Rain Arrows anytime, anywhere.


Rangergif

Armor[ | ]

Leather Armor

Stats[ | ]

Health: 11100

Health/sec: 25

Energy: 200

Energy/sec: 20

Power: 528

Agility: 670

Strength: 300

Crit Chance: 22.52%

Movement Speed: 315

Armor: 585

Magic Resist: 330

Spells[ | ]

Icon Name Cost Cast time Cooldown Range Description
Ranger Ranger Basic Attack 0 Energy Instant 0 second 80yd Shoots a projectile at target enemy dealing 475 physical damage.
AetherShot Aether Shot 40 Energy 0.75 10 seconds 80yd Shoots an arrow at target enemy dealing 290 magic damage on impact and applies Aether Shot for 6 seconds.

Aether Shot: Burns 25 Mana plus an additional 1% of current Mana (95% reduced effectiveness for Energy or Rage) every second. Deals 110 magic damage and burns 30 Mana whenever an ability is used.

ElementalArrow Elemental Arrow 50 Energy Instant 8 seconds 80yd Shoots an arrow at target enemy dealing 694 magic damage, applies Burning and Chill for 2 seconds, and Freeze for 1 second to target enemy.

Burning: Deals 3.25% of maximum health every second as magic damage and increases chance to be Critically Hit by 5%.

Chill: Decreases Movement Speed by 30%.

Freeze: Decreases Movement Speed to 0%. Breaks upon receiving damage equal to 20% of your maximum health.

HeadShot Head Shot 65 Energy 1 11 seconds 80yd Shoots an arrow at target enemy dealing 851 physical damage and applies Hobble for 2 seconds and Stun for 1.25 seconds.

Hobble: Decreases Movement Speed by 60% and increases physical damage taken by 3%.

Stun: Disables movement and prevents the use of abilities.

LightningArrow Lightning Arrow 60 Energy Instant 12 seconds 80yd Shoots an arrow at target enemy dealing 732 magic damage on impact, removing the most recently applied Buff and applies Shock for 3 seconds .

Shock: Amplifies all damage received by 12%.

MarkOfDeath Mark Of Death - Passive Aura - 100yd Aura: Passively applies Mark of Death to all enemies within 100 yards that are below 25% Health.


Mark of Death: You are being hunted! Being vulnerable causes you to to receive 8% increased damage from all sources. This effect is doubled when under 10% Health and tripled when under 5% Health.

NightmareShot Nightmare Shot 40 Energy Instant 22 seconds 80yd Shoots an arrow at target enemy dealing 633 physical damage on impact and applies Fear for 1.6 seconds.

Fear: Causes you to run in a random direction and prevents the use of abilities. Breaks upon receiving damage equal to 9% of your maximum health.

PoisonousShot Poisonous Shot 40 Energy Instant 7 seconds 80yd Shoots an arrow at target enemy dealing 591 physical damage on impact and applies Infection and Poison for 3 seconds.

Infection: Reduces maximum health by 10%, all healing received by 30% and deals 1% of maximum health every second as physical damage.

Poison: Decreases Movement Speed by 15% and deals 2% of maximum health every second as true damage. Cannot be removed as a slowing effect.

Quicksand Quicksand 50 Energy Instant 25 seconds 40yd Creates Quicksand at your feet for 6 seconds.

Quicksand: Applies Hobble for 2 seconds to all enemies within 40 yards every second. Has a 15% chance to apply Grasping Vines for 1 second.

Hobble: Decreases Movement Speed by 60% and increases physical damage taken by 3%.

Grasping Vines: Decreases Movement Speed to 0 and deals 232 damage per second. Breaks upon receiving damage equal to 25% of your maximum health.

RainOfArrows Rain Of Arrows 60 Energy 1 15 seconds 80yd Creates Rain of Arrows at your cursor's location for 2 seconds.

Rain of Arrows: Critically deals 485 physical damage.

SilencingShot Silencing Shot 30 energy Instant 16 Seconds 80yd Shoots an arrow at target enemy dealing 364 physical damage to target and Interrupts for 3 seconds. If an ability was Interrupted, applies Silence for 1.5 seconds and deals an additional 364 physical damage. Ignores global cooldown.

Interrupt: Prevents the current casting spell from being performed and locks it for a short period of time if the spell has a cooldown.

Silence: Prevents the use of abilities.

HobblingArrow Twisting Shot 35 Energy 0.5 4 seconds 80yd Shoots an arrow at target enemy dealing 757 physical damage on impact, applying Pierce for 3 seconds.


Pierce: Causes the next instance of physical damage to deal an additional 237.

Vigor Vigor 0 Energy Instant 20 seconds 0yd Removes all movement impairing Debuffs, and applies Vigor to you for 1 second. Using an attack skill breaks Vigor

Vigor: You are invisible, immune to all forms of Crowd Control and damage. Movement Speed is increased by 25%.

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