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Champion is one of the classes in Arena of Kings. Champions are elite fighters with sheer force that excel in close-combat brawls while supporting allies with powerful Warcries. Equipped with Plate armor and a massive two-handed sword, any foe within striking distance will swiftly be Decapitated from an onslaught of attacks. One would be foolish to engage a Champion head-on in a fight.
Armor[edit | edit source]
Stats[edit | edit source]
Starting Rage: 15
Crit Chance: 21.13%
Movement Speed: 315
Magic Resist: 200
Spells[edit | edit source]
|Champion Basic Attack||0 Rage||Instant||0 seconds||15yd||Deals 1057 physical damage and restores 20-35 Rage.|
|x||Armor Break||25 Rage||Instant||16 seconds||15yd||Deals 297 physical damage and Interrupts for 2.5 seconds. If an ability was Interrupted, deals an additional 266 physical damage, and applies Silence for 2 seconds.
Ignores global cooldown.
|Charge||0 Rage||Instant||18 seconds||55yd||Charge towards target enemy dealing 436 physical damage and applying Charge for 1 second. You gain 15 Rage. Cannot be used while Rooted.
Charge: Decreases Movement Speed to 0%.
|Coward||30 Rage||Instant||40 seconds||35yd||Applies Fear for 2.2 seconds to all enemies within 35 yards of you.
Fear: Causes you to run in a random direction and prevents the use of abilities. Breaks upon receiving damage equal to 9% of your maximum health.
|Crippling Slash||30 Rage||Instant||5 seconds||15yd||Deals 397 physical damage and applies Hobble for 3 seconds to target enemy. Has a 20% chance to apply Crippling Slash for 2 seconds. Ignores global cooldown.|
|Crushing Blow||35 Rage||Instant||18 seconds||15yd||Deals 769 physical damage and applies Stun for 2.4 seconds to target enemy.
Stun: Disables movement and prevents the use of abilities.
|Decapitate||0 Rage||Instant||15 seconds||15yd||Consume all of your Rage dealing 401 physical damage plus an additional 4 damage for each point of Rage consumed to target enemy. If your target is below 25% health, Decapitate is a guaranteed Critical Strike and deals 150% more damage.|
|Enduring Warcry||0 Rage||Instant||15 seconds||60yd||Heals 10% of missing health and applies Enduring Warcry to all allies within 60 yards for 10 seconds. Generates 5 Rage for each ally that hears the Warcry.|
|Enrage||0 Rage||Instant||40 seconds||0yd||Applies Enrage to you for 4 seconds and you gain 20 Rage.|
|Intimidation||0 Rage||Instant||0 seconds||30yd||Aura: Passively applies Intimidation to all enemies within 30 yards.|
|Lacerate||40 Rage||Instant||5 seconds||15yd||Deals 852 physical damage and applies Infection for 6 seconds to target enemy.|
|Master Of The Sword||0 Rage||Instant||45 seconds||0yd||Applies Master Of The Sword to you for 4 seconds.
Master Of The Sword: Increases Critical Strike by 500. 40% of all damage taken is redirected to two floating blades. Every second the blades deal 25% of their stored damage to all enemies within 20 yards.
|Resounding Warcry||0 Rage||Instant||15 seconds||60yd||Applies Resounding Warcry to all allies within 60 yards for 10 seconds. Generates 5 Rage for each ally that hears the Warcry.|
|Slashing Strike||30 Rage||Instant||0 seconds||15yd||Deals 769 physical damage and applies Bleeding for 3 seconds to target enemy. Has a 33% chance to apply Bloodthirst to you for 6 seconds.
Bloodthirst: Heals for 20% of Bleeding damage dealt.
|Sprint||0 Rage||Instant||16 seconds||0yd||Heals you for 5% of your maximum health and applies Sprint to you for 5 seconds. Ignores global cooldown.|
|Whirlwind||30 Rage||Instant||3 seconds||24yd||Deals 367 physical damage and creates a Whirlwind around you for 3 seconds.|